GS CurveTools v1.1 - Maya Plug-in. Curve Controlled Hair Cards, Pipes and more.

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GS CurveTools v1.1.5

New Major Update is here!

V1.1 New Features:

V1.0 Full Tutorial:


GS CurveTools is a powerful tool used to create and manipulate geometry cards and tubes (Curve Cards and Curve Tubes). GS CurveTools can be used in numerous workflows, from hair card creation, to creation of complex procedural braided cables and much more.

The main power of GS CurveTools is its ability to quickly create complex network of nodes, tailored for fast manipulation of geometry in a smooth and natural way.

One of the main focuses of GS CurveTools is Hair Cards workflow. Almost every game out there uses some form of hair cards to create complex and beautiful hair styles for its main characters. To be able to quickly create new hair cards, convert curves to hair cards and quickly change its parameters is very important part of GS CurveTools workflow.

Online Documentation

New Features v1.1: Blog Post

Quick Tutorial v1.0: Blog Post

Main Features of GS CurveTools:

  • Full support of High DPI resolutions (from 1080p to 4k+)
  • Fast creation of procedural geometry cards and tubes
  • Conversion of already existing curves to curve cards/tubes
  • Ability to quickly populate empty spaces between curves with new curve cards/tubes
  • Advanced control over geometry. Twist and change Width at any point on the curve!
  • Combine multiple cards and tubes and control them with one curve using Warp function.
  • Intuitive and fast controls for created curves
  • Powerful layer system for create curves/tubes
  • Fast selection and grouping of curves
  • Transfer of attributes and UVs between curve cards
  • Interactive rebuild of existing curves for additional complexity or vice versa, to simplify control.
  • Duplicate entire network of curves with one button
  • Randomize created curves to add realism
  • Smooth/Extend/Reduce created curves
  • Control multiple curves with Control Curve deformer
  • Custom window for all curve controls

INSTALLATION:

  1. Unpack gs_curvetools.zip and copy gs_curvetools folder to:
    • Windows: Documents/Maya/{Maya_Version}/scripts/

    • Mac: {Your_Mac_Name}/⁨Users⁩/{User_Name}/⁨Library/⁨Preferences⁩/⁨Autodesk⁩/⁨maya/{Maya_Version}/scripts/⁩

  2. Run Maya
  3. Copy and paste this command to Python Command Field (Switch from MEL by clicking on it) or to Script Editor (Python Tab):

import gs_curvetools.init as ct_init;reload(ct_init);ct_init.Init();

IMPORTANT: There should be no spaces or tabs before this command!

      4. Run the code (Press Enter if using the Python Command Field or press on triangle if using Script Editor Window)

Installation with screenshots: LINK

ASK ON SOCIAL MEDIA (Report Bugs and Send Suggestions):

Discord Server

ArtStation

TRELLO BOARD:

Trello

COMPATIBILITY:

  • Tested and supported: Maya 2017-2020 for Windows
  • In Beta: Maya 2017-2020 for Mac
  • Not tested and not supported: Linux and Maya LT

UPDATE INSTRUCTIONS:

  1. Delete the old gs_curvetools folder and replace it with the new one.
  2. Repeat the installation steps.

UPDATE PRICE:

All future updates are free!

Release Notes

Version 1.1.5

Small transition update before v1.2

Improvements:

  • High-DPI interface improvements.
  • Fixed text alignment in some menus.
  • General code optimization and maintenance.

Fixed Bugs:

  • Extracting geometry from selected curves will no longer throw an error and stop if one or more curves are broken. Now it will just skip those curves and print their names in the console.

Changelog on website

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