Update Video
Better always on top highlight for selected curves and components
Convert any one-sided geo card to GS CurveTools card.
Organize complex project into multiple layer collections.
Fully reworked color mode with transparency
Dynamic Subdivisions
Copy-Paste attributes (with hotkeys)
Choose which attributes to transfer
One button extract and export
GS CurveTools v1.3 Plug-in available here: https://www.artstation.com/a/16202
or here: https://bit.ly/FN_GeorgeSladkovsky
For Maya 2018-2026
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Hello everyone! Here is a demo project for a new major free update for GS CurveTools v1.3 plug-in for Maya!
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Full Changelog:
https://gs-curvetools.rtfd.io/en/latest/changelog.html#version-1-3
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You can support these free updates by buying me a coffee :)
https://bmc.link/videonomad
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New Features:
Advanced selection highlight in the viewport,
Layer collections for better organized project,
Quick Extract and Export feature,
Convert any one sided geo cards to procedural cards with new Card to Curve,
Dynamic subdivision based on curve length,
Copy and Paste Attributes and UVs,
Transfer only specific attributes using attribute filters,
and more...
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4K Texture map was rendered using X-Gen and Arnold.
Scene was rendered in Marmoset Toolbag 4.
Not optimized tri-count: 50k (Can be optimized down to 20k without significant loss in quality)
All the hair cards were manually placed using the plug-in and its tools.
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Head geo is from "Slim Female Basemesh" by Eugene Fokin