Hello, everyone! Here is my latest personal project - The Artefact. I've found this awesome art by Samuel Serridge (https://www.artstation.com/samserridge) and thought that I would use it just to practice some hard surface modeling in ZBrush. Next thing I know I'm compositing the final render in Nuke and Photoshop :D
I hope you'll like it!
P.S. I'm not showing the topology because it is just a decimated mesh from ZBrush. This project was never intended to go to a game engine or something like that.