The Artefact
Final Composition. Rendered is Redshift. Composited in Nuke and Photoshop.

Final Composition. Rendered is Redshift. Composited in Nuke and Photoshop.

Raw Render from Redshift

Raw Render from Redshift

Raw Render from Redshift

Raw Render from Redshift

Raw Render from Redshift

Raw Render from Redshift

ZBrush High-poly Render (Keyshot)

ZBrush High-poly Render (Keyshot)

The Artefact

Hello, everyone! Here is my latest personal project - The Artefact. I've found this awesome art by Samuel Serridge (https://www.artstation.com/samserridge) and thought that I would use it just to practice some hard surface modeling in ZBrush. Next thing I know I'm compositing the final render in Nuke and Photoshop :D
I hope you'll like it!

Original Art:
https://www.artstation.com/artwork/n56ke

P.S. I'm not showing the topology because it is just a decimated mesh from ZBrush. This project was never intended to go to a game engine or something like that.