Hello everyone! The new update for my Hard-Surface modeling plug-in for Maya is finally here!
Here are some of the main features in this update:
- Quad Fill. Close holes in mesh with quads quickly and easily. Select different vertices for different fill patterns.
- Procedural Arrays. Linear and Radial. Create complex multi-object arrays and radial mirror arrays.
- Smooth. Quickly smooth any edge selection.
- Align. Align objects to Live Plane.
- Mac OS support! (Beta)
- Fully rewritten UI and code base for improved stability.
- New Online Documentation! https://gs-toolbox.readthedocs.io/
Watch the full tutorial video:
or read the documentation to find out more.
Thumbnail artwork is loosely based on amazing concept by Saeed Jalabi.