GS CurveTools v2 Release! Braids, Sculpting and more...

News / 14 September 2026

GS CurveTools v2 just got its biggest upgrade since v1 release in 2019!

✨ New Features:

  • Complete rework of GS CurveTools using fast compiled code.
  • New Mesh Generator node for Cards and Tubes that is about 20x times faster than v1.3 Warp card with the same polycount.
  • New attributes for cards and tubes including Curvature-based Divisions and more.
  • New procedural Braid Mesh Generator node that allows for quick creation of 2, 3 and 4 strand braids with various patterns.
  • New custom Deformer (Bind) node that is about 20x faster than v1.3 Bind and hosts additional parameters.
  • New UV Lattice for more granular UV adjustments in the UV Editor.
  • New Template system that allows to store and re-use scene-scoped templates easily.
  • New Sculpt brush that allows for fast and intuitive sculpting, selection, smoothing, moving, cutting, scaling and extending NURBS curves.
  • New Draw Tool that will help you quickly draw curves and templates right on the mesh surface.
  • New Twist and Width manipulators that are used for precise edits of the Twist and Width graphs on all the objects.
    and more...

ArtStation Page with new features demo:
https://www.artstation.com/artwork/kwQd66

Release Video:
https://youtu.be/IJUIMbhT2vw

Documentation:
https://gs-curvetools.readthedocs.io/en/latest/

How to install:
https://gs-curvetools.readthedocs.io/en/latest/installation.html


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GS CurveTools v2.0.2 Hotfix

News / 21 September 2026

GS CurveTools v2 was just updated to v2.0.2!

BUG FIXES:

  • Fixed Mirror not accounting for twist and v-offset.
  • Fixed Orient to Normals unnecessary warning messages.
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GS CurveTools v2.0.1 Hotfix

News / 17 September 2026

Just released a small hotfix for GS CurveTools v2 (v2.0.1)

BUGFIXES:

  • Fixes the bug with marking menu hotkeys not working properly when modifier key was used (Alt, Ctrl, Shift).


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GS CurveTools v1.3.19 Update!

News / 26 May 2026

GS CurveTools was just updated to version 1.3.19!

Just a small bugfix this time, while other more exciting features are in development.

Bug Fixes:

  • Mirror function reset pivot bug was fixed. Mirror operation should be about twice as fast now.
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GS Toolbox v1.2.3 Update. Maya 2027 support!

News / 20 April 2026

GS Toolbox was just updated to support Maya 2027!

There is a new initialize command:

import gs_toolbox.init as tb_init;tb_init.Init();

Other minor changes to the code and cleanup as well.

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GS CurveTools v1.3.18 - Maya 2027 Support

News / 14 April 2026

GS CurveTools v1.3.18 - Maya 2027 Support

GS CurveTools was just updated to v1.3.18 and now officially supports Maya 2027!

Please report bugs.

Full changelog:

New Features:

  • Maya 2027 support. Please report bugs.

IMPORTANT:

  • There is a new init command for Maya 2027. Please check the docs or readme.txt.

Bug Fixes:

  • Any tweaks will now be applied when using mirror function. Should fix deformations during mirror when third party tools are used.
  • Disable OpenGL for UV editor on Mac. Unfortunately, Mac is not compatible in this case.
  • On window restore (Maya restart) the letter/number option in Layers will now be restored properly.
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GS CurveTools v1.3.17 Update!

News / 13 March 2026

GS CurveTools v1.3.17 update is here!

New Features:

  • Persistent UI: Main window and Curve Control window will now persist between Maya sessions. This includes docked position.
  • Restore Selected Curves: Curves, Tubes and Bind objects can now be restored using Options -> Restore Selected Curves. For example if construction history was accidentally cleared.
  • Scaling: Selected Curves, Tubes, Bind objects and regular Geo can now be scaled as one using Scaling tab in Curve Control Window.
    • Scaling can be performed from bounding box, pivots or custom center point.
    • Shift + Click will invert the scaling (1/scale).
    • Hotkeys for both direct and inverted scaling are available.
  • New Graphs: Added a new and improved graph for Twist, Width and Profile with better controls, responsiveness, box selection, and right-click point deletion.
  • UV Editor: UV item (rectangle) fill color will now become transparent if full black color is selected in the Options.
  • Dynamic Divisions Multiplier: Added a new input field to Curve Control Window - Dynamic Divisions Multiplier. This will allow for more granular control over the number of divisions when Dynamic Divisions (Auto) are enabled.

Improvements:

  • Advanced Visibility: Hotkeys can now work without Curve Control Window opened.
  • Orient to Normals: Updated the algorithm for faster and more accurate orientation.
  • Rebuild Curve: Rebuild slider will now automatically remove construction history and any tweaks from curves.

Bug Fixes:

  • Color Mode: Fixed Add to Layer error on new cards when color mode is enabled.
  • Regroup/Extract: Improved collection sanitization to handle leading numbers in names and fixed failures when working with namespaces.
  • Conversion: Fixed dialog branching and issues with dynamic divisions/auto-sampling in creation.
  • Python 2: Various fixes for Python 2 compatibility.


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GS CurveTools and GS Toolbox -50% sale!

News / 01 December 2025

GS CurveTools and GS Toolbox -50% sale!

Cyber days are here and traditionally there is a -50% on both GS CurveTools and GS Toolbox!

Until December 05


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GS CurveTools v1.3.16 Released!

News / 29 November 2025

GS CurveTools v1.3.16 - Reduce and Extend from Root

Hello everyone!

GS CurveTools just had a new update! Reduce and Extend functions can now work from the Root of the card (Shift+Click). Also added dedicated hotkeys for this functionality.

Unfortunately, I had to disable GPU acceleration for the UV Editor since it had some issues with Maya 2018-2024. Maya 2025-2026 works as expected and you can enjoy much faster UV Editor experience.

Full Changelog:

✨ New Features:

  • Added Reduce and Extend from the Root (Shift + Click)
  • Added Reduce and Extend from the Root Hotkeys

📝Improvements:

  • Options are now saved as json file in prefs folder (more minor improvements there)
  • Better logging handling if user has non-English Maya and Python 2 (unicode handling).

🐛Bug Fixes:

  • Disabled UV Editor GPU acceleration in Maya 2018-2024 for now. 2025 and 2026 still benefit from faster UV Editor. Will investigate further how to fix 2018-2024.
  • Fixed add/fill failing with wrong selection.
  • Fixed group and regroup by layer error when wrong curves were selected.
  • Fixed scale factor and precision failing if wrong curves were selected.
  • Fixed subdivide failing with wrong selection.
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GS Curve Tools UV Editor OpenGL Feedback

News / 27 November 2025

In the latest versions of GS CurveTools there was a change to how UV Editor is rendered. It now uses GPU acceleration.

However, I now receive some feedback that on some configurations this leads to problems with Maya viewport when using UV Editor. Maya Viewport might turn black, or some other artifacts might appear. I'm investigating this right now.

If you have any issues, try disabling OpenGL acceleration in GS CurveTools -> Options -> Settings -> Use OpenGL in UV Editor. Press Save button and restart Maya.

I would love to hear your feedback via comment here, email or on my discord server.

This issue can happen to Maya versions up to 2025. In 2025 and 2026 there was a major change that eliminates this issue completely. I will see if this can be fixed, if not I will revert this change and make OpenGL disabled by default on those older Maya versions. Stay tuned.



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