UV Editor Improvements
UV Editor in GS CurveTools finally got an update!
Now it supports even more file formats (PSD, EXR and HDR). OpenPBR is now supported. Some additional tweaks and improvements to the rotation and scaling controls. Draw mode now has an inverted mode and more!
Full Changelog:
New Features:
- OpenPBR material support for UV Editor.
- Added support for PSD, EXR and HDR file format for UV editor.
- Added support for psdFileTex as a file node type.
- UVItem rotation will now rotate at the center of the UVItem.
- Groups of selected UVItems will now rotate around shared pivot point.
- New UV Draw Mode (normal/inverted) for the UV drawing tool.
- UV Scale now has Uniform mode. User can switch to it (disabled by default) by enabling it with right click and clicking or just hold SHIFT modifier in any Scale mode.
Improvements:
- Replaced separate transparency and alpha-only toggles with a unified three-state control (Off, On, Alpha).
- Maya 2026 DLL plug-in added (Advanced Visibility).
- Improved rotation circle rendering for UV editor.
- Improved selection mode logic.
- Selection mode will now select only one time if not in drag rect mode.
- Drag rect mode will only show if dragged for specific threshold.
- Randomize selection will select the last preview curves, not a new random pattern.
Bug Fixes:
- Reset pivot will now work properly even if there’s a deformer present on the curve.
- UV Editor Alt+Scroll zoom fix.
- Layer Collection drop-down menu styling fixes.
Update Video:
